Both uses ornatrix but are different grooming from the start, not modified, one was made by a groomer I hired and the other I made myself, both crashes the same way and same conditions. Both characters are the same referenced rigged mesh file, with repositioned and scaled ears but the rig and mesh are exactly the same. Problem: Monkey and Raccoon character are groomed and working perfectly, I can pose the characters with no problem, but if I keyframe the character to new poses and save the file, when I open it it crashes maya.
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